

服务说明 | 参考价格 | |
---|---|---|
基础服务 | 非平台计划内的游戏版本更新,升级;源码本身外的报错,bug修复;安装打包发布支持。 | 300 |
基础定制 | UI定制,游戏二次开发非主线功能定制。 | 3000+ |
高级定制 | 游戏二次开发主线新功能定制。 | 1万+ |
服务端支持 | 单机转网游戏,微服务端定制;账号与游戏数据数据持久化定制;复杂网游戏服务端。 | 3万+ |
整套换皮 | 整套换皮或加服务端 | 评估定价 |
At the start of the game, 52 cards are distributed to 7 tableaus (with 1 - 7 cards in each pile, and the top card facing up). Players can draw cards from the stock pile to the waste pile, or move cards among the waste pile, tableaus, and foundation piles. The movement rules must follow the logic of suits and ranks (for example, cards in the tableaus should be stacked in descending order and with alternating colors). When the stock pile is exhausted, the waste pile can be recycled (but 100 points will be deducted). The victory condition is to empty the stock pile and the waste pile, move all cards to the foundation piles, and have all cards in the tableaus turned over.
Players enter the game from the home page. After selecting a new game, the system automatically deals the cards and enters the "In - Game" state. During the process of moving cards, players can pause the game or use auxiliary functions at any time. After meeting the victory condition, the settlement interface will be displayed. If the player fails, they can choose to challenge again. The game is designed based on classic rules, combining strategic depth and casual attributes.
Data sheet