Source code of "Almost a Hero" idle adventure game
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  • Source code of "Almost a Hero" idle adventure game
  • Source code of "Almost a Hero" idle adventure game
  • Source code of "Almost a Hero" idle adventure game
  • Source code of "Almost a Hero" idle adventure game
  • Source code of "Almost a Hero" idle adventure game
  • Source code of "Almost a Hero" idle adventure game
  • Source code of "Almost a Hero" idle adventure game
  • Source code of "Almost a Hero" idle adventure game

Source code of "Almost a Hero" idle adventure game

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"Nearly Heroes: Idle Adventure" is a highly distinctive idle role - playing (RPG) game. The game source code is a meticulously crafted game development solution with high scalability and customizability. It provides developers with a complete code framework from the underlying architecture to the upper - layer logic, helping them quickly build unique idle adventure game projects.
unity2019.1.14f1
Quantity

服务 服务说明 参考价格
基础服务 非平台计划内的游戏版本更新,升级;源码本身外的报错,bug修复;安装打包发布支持。 300
基础定制 UI定制,游戏二次开发非主线功能定制。 3000+
高级定制 游戏二次开发主线新功能定制。 1万+
服务端支持 单机转网游戏,微服务端定制;账号与游戏数据数据持久化定制;复杂网游戏服务端。 3万+
整套换皮 整套换皮或加服务端 评估定价

Features

1. Diverse Gameplay: The source code includes implementations of various classic gameplay modes, such as Role - Playing Game (RPG), Action - Adventure Game (ACT), and Strategy - Simulation Game (SLG). Developers can directly expand on these gameplay modes or create brand - new gameplay based on their own creativity. Taking the RPG gameplay as an example, it provides a comprehensive character growth system, quest system, skill system, etc., enabling developers to quickly build a fun - filled game world.

1. Scene Resources: It comes with a large number of high - quality character models and scene materials covering various styles, such as realistic, cartoon, and fantasy. Developers don't need to worry about resource issues and can focus more on game logic and gameplay design. Meanwhile, the modular design of the resources makes it convenient for developers to replace and modify them to meet the needs of different projects.

1. AI System: It integrates an advanced artificial intelligence system that can endow NPCs in the game with intelligent behaviors. For example, NPCs can find their own paths, react to players' actions, and have certain combat strategies and cooperation abilities, thus enhancing the game's fun and challenge.

Gameplay

Role - Playing Game (RPG) Gameplay:

  • Character Growth System: Player characters have multiple attributes, including strength, intelligence, agility, and stamina. By completing quests, leveling up by defeating monsters, and obtaining specific items, players can improve these attributes and enhance their characters' combat capabilities.
  • Quest System: There are main quests in the game to guide players to understand the game's plot deeply, from an ordinary adventurer to an almost heroic figure. The main quests include various challenges, such as defeating powerful bosses and solving mysterious puzzles.
  • Skill System: Characters have multiple skills, divided into active skills and passive skills. Active skills can be manually released during battles, with different attack effects and cooldown times. Passive skills take effect continuously in the background, improving the characters' basic attributes or granting special abilities. Players can upgrade skills and enhance their effects by leveling up skills and collecting skill books.

Action - Adventure Game (ACT) Gameplay:

  • Combat Operations: In the action - adventure gameplay, players need to control their characters in real - time for battles. The game provides multiple operation methods, such as using a virtual joystick to control movement and clicking the screen to release skills. Players can flexibly combine skills to form combos and cause high - damage to enemies.
  • Exploration and Adventure: The game world is full of various mysterious map areas waiting for players to explore. These areas include dense forests, steep mountains, and mysterious caves. By exploring new areas, players can unlock new quests and plots and obtain precious resources and items.

Strategy - Simulation Game (SLG) Gameplay:

  • Base Construction: Players can build their own adventure bases, which contain various buildings, such as barracks, workshops, and warehouses. Players need to reasonably plan the base layout, upgrade buildings, and improve the base's production and defense capabilities.
  • Resource Management: There are multiple resources in the game, such as gold coins, wood, ore, and food. These resources are used for base construction, soldier training, and equipment manufacturing. Players need to obtain resources by completing quests, exploring maps, and trading with other players.
  • Army Training and Combat: Players can train different types of soldiers, such as melee infantry, long - range archers, and cavalry. Players need to reasonably match different types of troops according to combat needs and can also fight against other players' armies to compete for resources and territories and improve their status in the game.
250514
98 Items

Data sheet

Project Features
Complete Project
Engine Framework
unity
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