Source code of "Supermarket Mania" game
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  • Source code of "Supermarket Mania" game
  • Source code of "Supermarket Mania" game
  • Source code of "Supermarket Mania" game
  • Source code of "Supermarket Mania" game
  • Source code of "Supermarket Mania" game
  • Source code of "Supermarket Mania" game

Supermarket Mania Game Source Code

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A simulation business game themed around grocery shopping, offering players a fun and chaotic virtual shopping experience and allowing them to experience all aspects of supermarket shopping and operation in real life within the game.
unity2018.3.3f1
Quantity

服务 服务说明 参考价格
基础服务 非平台计划内的游戏版本更新,升级;源码本身外的报错,bug修复;安装打包发布支持。 300
基础定制 UI定制,游戏二次开发非主线功能定制。 3000+
高级定制 游戏二次开发主线新功能定制。 1万+
服务端支持 单机转网游戏,微服务端定制;账号与游戏数据数据持久化定制;复杂网游戏服务端。 3万+
整套换皮 整套换皮或加服务端 评估定价

Core Gameplay

1. Shopping List Task Chain: When players control their characters to make purchases according to the shopping list, there is a sophisticated task scheduling source code behind it. It can not only randomly generate lists of different difficulties and lengths to suit novice and advanced players, but also involves challenges such as time limits and optimization of item collection order, prompting players to plan their routes strategically. Developers can delve deeper into this logic and incorporate task branches, such as limited - time flash sales and rewards for collecting specific brand combinations, to enhance the depth of the gameplay.

2. Environmental Maintenance and Cooking Challenges: Apart from shopping, cleaning and cooking tasks are the highlights. The source code's algorithms for determining cleaning areas and generating stains realistically reproduce the daily operation and maintenance problems of a supermarket. The cooking module is so detailed that it simulates the ingredient preparation time and baking temperature curves. Different food products have different impacts on customer feedback. Developers can use this to create subsidiary gameplay for restaurant management or simulation branches for cleaning occupations, thus expanding the boundaries of the game.

Child - Friendly Design

1. Color Aesthetics: The game's colorful graphic presentation comes from a meticulously crafted source code drawing module. The scene colors are bright and lively, and the product icons are highly recognizable. While attracting children's attention, it provides developers with a blueprint for style customization. They can switch to festival themes or supermarket styles with regional characteristics with just one click to keep the visual experience fresh.

2. Interaction Simplicity: Behind the simple controls is a deep consideration of children's cognitive habits. The interaction feedback in the source code is immediate and friendly. The pop - up animations for item picking and task completion are cute and vivid. It also supports the switch to parent - child interaction mode (such as two - player cooperative shopping list tasks), providing an example for the development of games targeting families and children's education.

2505133
100 Items

Data sheet

Project Features
Complete Project
Engine Framework
unity
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