"Hamburger Chef": Unity Game Source Code
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  • "Hamburger Chef": Unity Game Source Code
  • "Hamburger Chef": Unity Game Source Code
  • "Hamburger Chef": Unity Game Source Code
  • "Hamburger Chef": Unity Game Source Code
  • "Hamburger Chef": Unity Game Source Code
  • "Hamburger Chef": Unity Game Source Code

"Hamburger Chef": Unity Game Source Code

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"Burger Chef" is a game project for developers, offering a complete and distinctive set of game source code to help developers create a fun and challenging cooking simulation game.
unity2018.3.3f1
Quantity

服务 服务说明 参考价格
基础服务 非平台计划内的游戏版本更新,升级;源码本身外的报错,bug修复;安装打包发布支持。 300
基础定制 UI定制,游戏二次开发非主线功能定制。 3000+
高级定制 游戏二次开发主线新功能定制。 1万+
服务端支持 单机转网游戏,微服务端定制;账号与游戏数据数据持久化定制;复杂网游戏服务端。 3万+
整套换皮 整套换皮或加服务端 评估定价

I. Game Overview

“Burger Chef” opens up a fun - filled and challenging cooking journey for players. In this bustling restaurant world, you'll play the role of a restaurant owner, serving delicious dishes to customers. The game is set in a unique virtual cooking scenario, making players feel as if they are in a real - life restaurant environment.

II. Gameplay

1. Order Processing: Customers enter the restaurant with orders, and you need to quickly determine the order contents. Select appropriate condiments and ingredients through mouse clicks for assembly and cooking. For example, when making a burger, you need to choose patties, lettuce, tomatoes, sauces, etc., and then combine them. 2. Cooking Operations: During the cooking process, pay attention to the heat and time. For instance, fries should be fried until golden and crispy, and chicken nuggets should be cooked thoroughly. Control the time and temperature reasonably according to the cooking requirements of different foods. At the same time, avoid over - cooking or burning the ingredients. 3. Serving Customers: After cooking is completed, quickly serve the food to customers. Pay attention to customer satisfaction and meet their needs in a timely manner. If customers wait too long or are dissatisfied with the food, it will affect the game progress.

III. Technical Architecture

1. Development Language: The game is developed using the C# language, which has a concise syntax and powerful functions, enabling efficient implementation of various game logics. The stability and maintainability of the C# language ensure good performance during the game development process. 2. Game Engine: The Unity engine is used, which is a very powerful and mature game development platform. It provides the game with rich tools and resources, including a physics engine, graphics rendering, audio processing, and other functions. Through the Unity engine, developers can easily create highly immersive game scenes and characters. 3. Database Management: The SQLite database is used in the game source code to store game data, such as dish information, order records, customer feedback, etc. The SQLite database is lightweight, efficient, and cross - platform, meeting the game's requirements for data storage and management.

IV. Functional Modules

1. Order System: Customers enter the restaurant with orders, and the order system will record customer needs in real - time. Developers can process and distribute orders according to the order contents and customer requirements. The order system can also sort orders based on customer arrival time and order priority to ensure timely order processing. 2. Cooking System: The cooking system is the core part of the game. Developers can implement various cooking actions and operations through code. The game offers a variety of ingredients and cooking tools, and players can choose appropriate ingredients for cooking according to their preferences. The cooking system also includes functions such as ingredient processing, cooking process control, and cooking time management. 3. Inventory Management: The inventory management system is used to manage the restaurant's ingredients and supplies. Developers can implement functions such as adding, reducing, and querying inventory through code to ensure the supply of ingredients and reasonable inventory management. The inventory management system can also automatically replenish inventory based on ingredient consumption and inventory levels to ensure the normal operation of the restaurant. 4. User Interface: The game's user interface is designed to be simple and clear. Players can operate using the mouse and keyboard. The user interface includes functions such as order display, cooking operations, ingredient selection, and customer feedback. Developers can design the interface according to the game's requirements and user experience to improve the game's user - friendliness and interactivity.

V. Features and Advantages

1. Time Management Challenge: The game revolves around completing order tasks within a specified time, which challenges players' time management abilities. Developers can implement time countdown and task allocation through code, allowing players to experience a tense and exciting atmosphere in the game. 2. Diverse Dishes: The game offers a variety of dishes, including burgers, fries, chicken nuggets, and drinks. Developers can design and develop dishes according to the game's requirements and player preferences to meet the needs of different players. Diverse dishes also increase the game's fun and challenge. 3. Cooking Simulation: The game simulates the cooking process, allowing players to experience real - life cooking fun. Developers can simulate cooking actions and operations through code, enabling players to learn cooking skills and methods in the game. Cooking simulation also enhances the game's interactivity and fun. 4. Addictiveness: As the game levels increase, the game's complexity also rises. Players will continuously challenge themselves and improve their game skills. The addictiveness of the game keeps players interested and enthusiastic.

VI. Development Support

1. Documentation Support: The project provides detailed development documentation, including the game's design concept, functional modules, code structure, etc. Developers can understand the game development process and technical details through the documentation, providing strong support for development work. 2. Technical Support: Developers can communicate and cooperate with other developers through community forums, technical exchange groups, etc. When encountering problems during the development process, developers can get timely technical support and solutions. 3. Resource Sharing: The project provides rich resources, including game materials, audio, code, etc. Developers can share resources according to their needs to improve development efficiency. Original games can replace these sound effects and art UI materials.

V. Application Prospects

The source code of the “Burger Chef” game project has broad application prospects. Developers can apply it to mobile games, computer games, virtual reality games, and other fields. The game development also provides more development opportunities and space for developers.

In conclusion, the source code of the “Burger Chef” game project provides developers with a complete and highly distinctive game development solution. Developers can use this project source code for game development and innovation, bringing a more wonderful game experience to players.

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Data sheet

Project Features
Complete Project
Engine Framework
unity
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