Core Gameplay and Modes
- Basic Experience: The main storyline follows the Normal Mode. Players unlock levels by region, challenge maps with mechanisms, traps, and secret areas, and defeat enemies with different behavior patterns. A Boss battle (requiring the solution of special mechanisms) is set at the 10th level of each region.
The Tutorial Mode guides new players to master basic operations such as movement, attack, and jumping.
- Distinctive Gameplay:Mini Mode: It includes three independent gameplay styles - Defense Mode (protect the target from being destroyed), Maze Mode (find the way out), and Jumping Challenge (pure platform jumping levels), offering differentiated experiences.
Special Mode: Festival or themed levels that are open for a limited time, testing time - limited operations or specific strategies.
Character and Growth System
- Characters and Skills: Multiple characters can be unlocked. Each character has unique skills (such as "Moment of Anger" and "Guardian's Fury") and attributes. Basic abilities such as health and attack can be improved through leveling up.
- Weapons and Equipment: Collect, craft, and upgrade dual - wielded weapons (swords). Different weapons come with attributes (such as fire attack and armor - piercing) and special effects, and require materials for enhancement. The pet system provides attribute bonuses or special assistance (such as automatic resource collection).
- Economy and Resources: Gold coins and gems are the core currencies (obtained through levels, tasks, and advertisements), used to purchase characters, weapons, revive, or unlock in - app purchase content. The material backpack supports equipment crafting and upgrading.